operator-sdk init
operator-sdk init
Initialize a new project
Synopsis
Initialize a new project including the following files:
- a “go.mod” with project dependencies
- a “PROJECT” file that stores project configuration
- a “Makefile” with several useful make targets for the project
- several YAML files for project deployment under the “config” directory
- a “cmd/main.go” file that creates the manager that will run the project controllers
operator-sdk init [flags]
Examples
# Initialize a new project with your domain and name in copyright
operator-sdk init --plugins go/v4 --domain example.org --owner "Your name"
# Initialize a new project defining a specific project version
operator-sdk init --plugins go/v4 --project-version 3
Options
--domain string domain for groups (default "my.domain")
--fetch-deps ensure dependencies are downloaded (default true)
-h, --help help for init
--license string license to use to boilerplate, may be one of 'apache2', 'none' (default "apache2")
--owner string owner to add to the copyright
--project-name string name of this project
--project-version string project version (default "3")
--repo string name to use for go module (e.g., github.com/user/repo), defaults to the go package of the current working directory.
--skip-go-version-check if specified, skip checking the Go version
Options inherited from parent commands
--plugins strings plugin keys to be used for this subcommand execution
--verbose Enable verbose logging
SEE ALSO
Last modified December 12, 2023: (chore): bump k8s and kubebuilder (#6613) (96f31984)